Talk:Blood Zerg/@comment-72.208.8.51-20180926213047

So, Rook here, going to list my major concerns, hope to see these fixed at some point.

The Main Structure is definitely overcomplicated and should be simplified

Aren't you limited in how many supply structures you can build? concerned

So it seems like this faction gathers unlimited resources and is not encouraged to expand

I can't understand the logic of why you have to move your units to a vespene structure for healing

Ground defense mentions possible random roots/stuns, I hate randomness in the rts genre; just make this a weapon that you can manually target with like normal turrets

More randomness, you can just implement a cooldown based system for the anti air structure

I don't even want to talk about the histophage

So the dorciferon is the first good sign I've seen, pretty interesting unit

Usurper's second ability is overcomplicated and I can't see how you'd explain that, nor do I think not explaining something like that is a good idea either

Please no random or percent chance stuffs

I have a few more concerns, but they are minor, will discuss those later